Server issues, incomplete content and log-in problems have not helped Capcom's legacy.
Street Fighter's latest installment has been plagued by problems even prior to launch. A poorly implemented BETA campaign resulted in many lagged connections and problems completing a match. "No problem" everyone said, it's a BETA, that's what they're for, right?
Unfortunately for the consumer, Street Fighter V has been criticised for having low levels of single player content and poor servers for the online community. The backlash hasn't been the biggest we have seen but as more time passes, what could be an incredible game is getting overlooked because of disappointed players.
Capcom have announced (many times) that there will be many bits of DLC added from characters, costumes and even a single player story campaign - but you'll need to wait till June for that. They have also commented that there will be no Hyper/Mega/Remix/Turbo editions of the game. SFV is final, there will be no version 1.5; apparently.
The full press release is below but is this too little too late? When you read the release, it makes you realise how much they've left out of the launch...
We would like to reassure players that the issues that some consumers have been experiencing since the Street Fighter V launch earlier this week are being addressed. We are making on-going improvements to stabilize the servers so that online connectivity problems and log-in errors that people are facing will no longer occur. We’re happy to report today that most of the issues that have been reported have now been resolved. A full break down of what has been fixed to date is available here - http://www.capcom-unity.com/haunts/blog/2016/02/18/sfv-post-launch-status-update-vol-2
We would like to assure players that we will be continually monitoring around the clock for on-going gameplay issues and player feedback. Players can check the official Twitter@SFVServer for regular updates on any functionality issues they might be experiencing, including any further server errors or if we have to initiate any down time.
Additional Street Fighter V content will be added throughout 2016, with the first update coming in March. We would like to assure players that the initial purchase you make for Street Fighter V is definitely the only one you need to make to ensure you have the latest version of the game, as content including the additional characters is earnable for free and the Cinematic Story Expansion, for those of you who want an in-depth single player story mode experience, will be added into the game for free in June. There will be no Super, Ultra, Hyper or Turbo editions of the game. Street Fighter V is it.
The in-game store will open in March and rest assured all players who have been earning Fight Money from Day 1 will then be able to cash that in for additional content. If you have completed all the single player content available at launch you will have enough Fight Money to receive the 17th character – Alex, for totally free. As there is no day 1 DLC for Street Fighter V, the in-game store won’t be going live until the first update and Daily challenges will then also be available for players to complete.
Right now players are only able to invite one friend to play via the Battle Lounge. In March that will be updated so that players can expand their friend list. This decision was made so that servers are not put under further strain in the initial launch period.